
Our Story: From Pixels to Passion
After [X] years in AAA studios (and a few regrettable haircuts), I realized corporate red tape was killing the magic. So, I rallied a team of rebels—artists who dream in topology, programmers who speak in binary puns, and storytellers who cry over NPC backstories. Together, we built [3pattisite.online] to be the studio we wished existed: nimble, daring, and unapologetically geeky.
Our first project? A passion-fueled indie RPG about a time-traveling barista. It flopped. Spectacularly. But that failure taught us how to turn constraints into creativity—and now, we’re the secret weapon for devs who want to dare differently.
Why We’re Different
No Corporate Fluff, We Promise
- We’re Hybrids: Half-engineers, half-artists. We don’t just “make assets”—we build 3D models with optimized poly counts and rigging that animators high-five us for.
- Storytelling Nerds: Games aren’t just mechanics. That puzzle platformer we shipped? It made players cry at the ending. (We take full responsibility.)
- Speed Demons: Thanks to our secret sauce—a library of reusable, customizable systems—we cut dev time by 30% without skimping on quality.
- The Anti-Agency: No account managers. No upsells. Just devs who answer your emails at 2 a.m. because we’re also debugging shaders.
